Archives

Project Overscan


Project Overscan is an easy way to work outside the limits of the camera you’re projecting with by linking the focal length of the camera to the scale of the image you’re projecting.
It works the same as disabling ‘crop’ on the Project3d node but allows you to see the overscan area.

Large pan cutting off the edges of your DMP? No problem! Use ‘Project Overscan’ to extend the edges of your DMP boundary and fill in any gaps! (click here for an overscan example)

Working with a RayRender node? Annoyingly it doesn’t have the ability to render overscan, which is problematic in situations such as undistorting as it will cut off around the edges.
Apply ‘Project Overscan’ at render time to solve this limitation. (click here for a RayRender example)

Select the camera you need extending, run the script and ‘Project Overscan’ will create a duplicate camera linked to a reformat node that you can use to control the amount of overscan you require.

Download from GitHub HERE

Archives

Farm Safe Node

Have a node that’s causing you issues on the farm (like Neat Video) but you want to keep it without saving various versions of your script? You got it!
With ‘Farm Safe Node’ you can turn your troublesome node into a small NoOp that can be restored back to it’s original type with the click of a button.

Download from GitHub HERE

Archives

Smart Artist

Want to use Smart Vectors but can’t get hold of a NukeX licence? No Problem!
With Smart Artist you can create a VectorDistort node and smartVectors node preset and ready to go!

Comes with presets for ‘STMap’, ‘STMap_Inverse’ and ‘WarpedSrc’ settings which are greyed out with a standard Nuke licence. It also gives the option to change the reference frame.

Download from GitHub HERE

Archives

Bo(keh) Selecta! V3

A quick and easy Bokeh Shape input. Simply plug it into your favorite defocus Node, (including Convolve) and away you go.

Unzip bokehSelecta.zip under your local .nuke folder (please keep the folder structure as is, must be .nuke/python/ to work).
Regardless of OS, the script will place the bokeh asset in the folder your Nuke Script is saved to, allowing it to work with network rendering.

Download HERE

Archives

Random Wave Curve with a Sub Random Wave Curve

For even more randomness I made a simple Group based gizmo that generates a random curve that has another random curve based on that.


Controls are self explanatory, feel free to adjust the minimum and maximum values.

Simply link the Wavelength of subWave panels to what you want randomised (grade, opacity, noise, whatever!) and enjoy!

Download from GitHub HERE